Comics are one way designers could contribute to OSS. It’s a little unusual, but reception had been great! People said they’re were very engaging. A lot of developers are into comics so geek culture has been a great way to connect.
To the agenda:
Comics as peripheral design: not part of software itself
Less headbutting, of ‘don’t touch my code/work’
Still need to collaborate, ask questions with developers to understand what the problem is, how they would like to depicted, etc
Some people may be resistant to adding a narrative, characters, etc. May be seen as flippant.
RichardLitt: It would be excellent for projects to include asks in their Contributing.md files for graphic comic artists for hard topics that their community struggles with.
Example of how a designer (in this case, technical illustrator) can help with OSS
In yesterday’s community call there were 3 of us and we did our general intros, explanation of OSD calls and community generally.
We then spoke about:
How the US govt. (and other govts.) is funding OSS tools going forward and some conversations about that
New community member asked about the speed, pace and processes involved in contributing design to FOSS given some contributions they’re working on at a project where the ‘users’ of the FOSS are very eager for certain features and ‘speed’ feels ‘quick’. We gave some advice and some of our experiences. Communication of where a contribution is at is more important than ‘being fast’ generally and especially if you’re pure voluntary.
@MarsBarLee That sounds like a great proposal! A lot of All software use and development happens in a social context and I think comics are great to give people an insight in something “is like” (e.g. discussing how to go about a new feature, reviewing a design, dealing with a difficult community member). There are just some ideas, obviously comics could also do other things. Do you have some examples of what you suggest? (or did in the past already?)
Hi there!
I’m new here and am interested in learning more about human centred design and contributing to FOSS’s UX. I found and subscribed to the monthly call calendar. There is something that makes me wonder: while there is an appointment for the first Wednesday each month, the calendar holds a second recurring event every 2nd Wednesday. Yet I could not find more information about that 2nd event. Is this by purpose and if yes, what is it for?
Thank you in advance,
Sven
Hi there Sven, lovely to meet you and have you here.
The second calendar hold was an IST timezone friendly event. For our friends in UTC+ 4-10 timezones our regular time was past midnight for them and we wanted to reflect a time that could be friendlier.
My own personal intention was to always make both of the monthly meetings to hold space but the IST friendly call tends to be in the middle of my work day so I haven’t been able to make more than 1.
Specifically, I would like to talk about the comics distributed at last month at SciPy! (a conference about “Scientific Python”: the programming language Python, specifically open source projects in science, math and research)
Here’s a link to a digital, flip-able version of the comic!
We distributed 300 print copies to 500 in-person conference attendees and a digital version as well!
Ongoing jobs page maintenance by Eriol - is now emailing and updating the jobs page again to ensure the current jobs are still active. See progress here on a google spreadsheet
Re. comics in FLOSS
so the trick now is to measure the effectiveness between RTFM + comics… and an easier one is which do humans (normal ones, less engineer ones) gravitate toward …
I am curious to know if you did user testing with disabled users using screen readers
Just found this for a comic builder, seems to be open source, not sure how good it is though:
there is plenty of academic evidence for using symbols/graphics vs words… that people understand graphics much better + faster. Duh, that’s built into our bio. Will post paper.
The only interesting/tricky thing about graphical information is again putting alt text for those graphical information itself.
ultimate goal: comics with nostarch press
Re. Open health design
Question sort of off-topic – did you use any specific tool (except inkscape ) to make that graph under “Open Source Health Design Projects”? Seems to work nicely and responsive
Re. sustainOSS onf
Can I add some more specific communities?
I will add some from a11y space
In the September call, I shared updates on Open Source Comics and bringing conversations about design into the Scientific Python space!
Highlight OSD community in NumPy community calls, employer’s techshares
Getting other people/projects to make comics as well, possibility of funding to make comics with NumFOCUS Small Development Grant
Simon: Do comics more for marketing or documentation?
Comics can make documentation easier to understand
Comics can be used to market a product, to “sell” it
Where Comics Fit into Documentation, using the Diátaxis framework: https://diataxis.fr/
Belen: Could you teach other open source contributors to make comics?
Mars: Yes! One of my aims is to “equip non-designers with design skills to make their own comics”. At my employer’s techshare, I talked to devs about drawing warmups or creativity excercises, such as doodling in a collaborative google jamboard
It would be amazing to run a comic-making workshop with FOSS developers
Jan: Shared Unflattening, “a graphic novel by artist and researcher Nick Sousanis that was originally the first dissertation from Columbia University to be written in a comic book format.”
Juhan: one purpose of comics: showing the problem, showing solutions (vs talking/TLDR)
Nimisha asked the question of: ‘How can we involve developers in the design process more’ or ‘how to make design more accessible to devs’
@jdittrich Jan D mentioned about bringing developers into a design process
@ei8fdb Bernard also mentioned about developers coming along to observe user testing but not to be involved and have a debrief
@MarsBarLee Mars spoke about some of the accessible ways that devs
Ngoc talked about opening up their design process and being involved in the dev team circle by doing that they learn about the process and the gaps where design can help out.
Nimisha talked about the design docs not being used much, they look around in the same software to see how e.g. buttons look and then execute visuals from that
Some more comments from the chat include:
I like that it pushed one to think about process and what-you-can-show. It is very easy in a text to hide behind a big (design) word.
Designers can also be proactive about how we’d like to work with developers. Understanding their routines and ask to be part of their sprint/review circle/ etc as observers can be very helpful
These books might be of interest for you when trying to get developers interested/willing to sketch:(you’re probably familiar with these): Sketching the user experience understanding comics I used these books to help me when sketching. (I came from an engineering background and the idea of sketching was alien to me - I’m not an artist, sketcher) An important thing is to get across to them that sketching isn’t (necessairly) about art, etc.
getting developers involved also in design takes time. It’s hard.
JanD mentioned some news/backlash about Penpot’s VC funding for their OSS Design tool. Lots of traditional OSS arguments about funding + control in OSS. Penpot’s unique feature is that it’s OSS regardless of funding. Designers also needs to be paid which was important to recognise.
FOSDEM 2023
Any speaker recommendations – please fill in this survey:
AP: Need to apply for a devroom before Oct 18th!
AP: Need to decide on 1 day and in person or hybrid - Bernard is asking questions on the matrix chat
AP: Write a post/thread about the different ways to get involved (organising in person/online, speaking, UX clinic-ing) to help people who have not done this before
Hey folks! I won’t be there today as I’m at a conf (All things Open) but would love to talk about the design workshop myself and a fellow open source design did at the conf in December!
Sorry to be missing the meeting and I hope y’all have great conversations!