At Open Source Design Summit last year in Berlin we talked about drafting a first Open Source Design Manifesto. Unfortunately, not many notes are kept on it:
I think that we should turn our attention back to this as a common Manifesto of OSD as an organization but also philosophy, is core to our mission.
Currently I’m on a work retreat with the Ura team and among others we talked about Open Source Design Summit and how OSD values can be translated into words.
I came up with a draft of a manifesto based on 10 Principles. An introduction is missing and wording is up for discussion, but I’d like to invite you to chime in about the core values and whether you agree with them as an Open Source Designer.
The Open Source Design Manifesto
Design, regardless of its form, is an important part of human connection. Its presence or lack thereof can influence the way communication, collaboration and media is perceived.
Design should educate and invite people to get involved in whatever capacity they desire to.
Design is a means to an end and not the goal itself. Human centric processes are critical to ensure this.
Design roles and processes must only have authority they are justified to have and function for its legitimate purpose. Excess authority and elitism is discouraged.
Design is not an afterthought and works in tandem with other disciplines which make up a greater product, process or workflow. The importance of these disciplines should be treated equally.
The open internet has shaped the way we interact with each other. We share knowledge and teach skills. Information is not kept behind gates and should be freely accessible.
Every work derives from prior information and intellectual work. Copying, transforming and adapting are acceptable forms of creativity. This should reflect accordingly in licensing of works.
Sharing design sources is a necessity for decentralizing design processes and allows others to contribute independently.
Open Source Design is aligned with Free Software and Open Source values. They go hand in hand with participative design processes.
Design should strive to improve the experience of the intended audience in an honest and respectful way without violating trust and promoting accountability.
I think this is a rather historical moment and it’s important to get on the same page