Hello,
Personally i’d like to share an idea — maybe a naive one — about whether it’s possible to build a more shared and structured way of discussing UX problems in open source.
We’re a small student group from Nantes, and we’re working on come up with a proposal of establishing a quantitative evaluating system for user experience so that different roles can meaningfully cooperate and negotiate in the open source while doing the study on UX in open source. This idea is still very early, and honestly we’re not even sure if this is a “real project” yet. But below is a small manifesto we wrote to explain the direction we’re thinking about.
Open Experiences Manifesto
The problem we are facing
End-user open source software, as a user-centred product, which should have shared the same fundamental design requirements as proprietary applications, yet still continue to operate under governance models inherited from open platforms, where developers remain the central decision-makers. Which, as a result inherits the unintentionally centralized technology authority caused by “code donating”, let actual users that open source was meant to empower remain structurally excluded from the processes that define their tools.
So why Why is UX still not treated as a first-class system problem to be governed
Experience issues rarely appear as outright failures, but accumulate during use as cognitive effort, navigation friction, and decision burden instead, which are hard to surface and even harder to compare consistently.
So these ux contributions always come from different experience-based perspectives, and this lack of consistency is significantly amplified in open-source contribution environments, increasing communication, negotiation, and decision-making costs.
Our Values and Mission
We are not satisfied with merely granting users the right to run, copy, distribute, study, and modify software. We strive to ensure that users also enjoy the freedom of using software effectively, regardless of one’s technical knowledge or expertise.
We call for a new collaboration among developers and designers and users themselves, establishing a shared quantitative evaluating system for user experience so that different roles can meaningfully cooperate and negotiate.
Every step we take is aimed at reducing the cost of use and narrowing the distance between technology and the people who rely on it.
Our Aim
We are here to propose a shared quantitative evaluating system clarifies:
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what problems should be addressed first
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what counts as a real improvement in user experience,
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which design choices are worth implementing.
enabling UX decisions to be quantified, discussed, compared, and negotiated, forming an auditable chain of evidence that can be traced and reviewed and easily translate users’ feedback into concrete, actionable directions for change.
Call to Action
We would genuinely love to hear thoughts, criticism, or reactions.