# Unity Developer (Volunteer) Wanted for Open-Source 3D Anatomy Atlas (CC-BY-SA)

**URL:** <https://discourse.opensourcedesign.net/t/unity-developer-volunteer-wanted-for-open-source-3d-anatomy-atlas-cc-by-sa/4348>\
**Category:** Communication and collaboration\
**Created:** [November 1, 2025, 10:09am UTC](https://discourse.opensourcedesign.net/t/unity-developer-volunteer-wanted-for-open-source-3d-anatomy-atlas-cc-by-sa/4348 "2025-11-01T10:09:06Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Z-Anatomy](https://yyz1.discourse-cdn.com/flex029/user_avatar/discourse.opensourcedesign.net/z-anatomy/32/3474_2.png) [@Z-Anatomy](https://discourse.opensourcedesign.net/u/Z-Anatomy)\
**Post date:** [November 1, 2025, 10:09am UTC](https://discourse.opensourcedesign.net/t/unity-developer-volunteer-wanted-for-open-source-3d-anatomy-atlas-cc-by-sa/4348/1 "2025-11-01T10:09:06Z")

</div>

Hi everyone,

I’m Gauthier, and I’m working on [Z-Anatomy](https://www.z-anatomy.com/), a **free and open-source 3D anatomy atlas** (human and veterinary) under the **CC-BY-SA license**. The project includes detailed 3D models (human, cat, and evolves towards compared anatomy) and aims to create an open educational resource for everyone.

Right now, I’m funded **€2,000 gross/month** to produce a cat atlas, but I’m looking for **additional funding** to continue the project and eventually hire a skilled Unity developer (and pay myself too!). In the meantime, I need help improving the existing Unity application.

If you’re a **Unity developer (C#)** and want to contribute to a meaningful open-source project, I’d love to collaborate with you—even on a part-time or occasional basis. There’s no pay for now, but it’s a great opportunity to:

- Work on a **real, innovative project** ,

- Contribute to **open science and education** ,

- Get credited in the project and on our platforms,

- Receive a [LinkedIn](https://www.linkedin.com/company/z-anatomy) **recommendation or reference letter**.

**What’s involved:**

- Improving the Unity app’s interface and features,

- Optimizing 3D model integration (.fbx, textures, etc.),

- Developing annotation or comparative anatomy tools.

If you’re interested, shoot me a message at **[gauthier.kervyn@z-anatomy.com](mailto:gauthier.kervyn@z-anatomy.com)** with:

- Your Unity experience or projects,

- Why you’d like to contribute,

- Your availability.

I’m open to all kinds of collaboration, even occasional help. Feel free to share this post with anyone who might be interested!

Thanks,

Gauthier

* * *

**P.S.** The project is based in Montpellier, France, but everything is remote.
